FLAG GRID
Copyright (c) 2004 Bill Taylor
This game is played in the following 9x9 square board:
- BASE - Red has his bases on a1 and i9, while Green has them at a9 and i1.
- FLAG - The neutral stone starting at the center cell.
- TURN - On each turn, a player must move one of his stones.
- A stone moves (orthogonally or diagonally) a number of cells equals to the number of stones in its row or column..
- Stones may jump friendly stones but not enemy ones.
- Stones may land on an empty cell, an enemy stone (which is captured) or on the flag.
- If a stone moves to the uncaptured flag, or captures an enemy stone with the flag, he captures the flag and keeps it until captured.
- GOAL - Wins the player that takes the flag into one of his own bases.
A starting example Red started. The initial moves were:
1. b8-d6 i7-g5
2. d6-e6 b2-b3
3. i3-i6 h8-g7Both players are resisting the temptation of capturing the flag. If Red moves e6-e5, it will allow Green's g5:e5.
In the last move, Green is threatening to capture the flag with g7:e5, while protecting with g5. At the same time, he is attacking g1 with g5, which may result on a piece advantage.
The move mechanism is based on Lines of Action. However, the game's goal provides a totally new dynamic, with lots of traps and threats starting already at the initial turns.
A possible variant (which could also be applied to LoA) is to change the move mechanism by stating that a friendly piece may be optional to compute the move range of a stone. As an example in the previous diagram, the Green stones at column 'g' could move 1, 2, 3 or 4 cells.
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Another version, also from 2004, was called Flag It:
- Played on a 13x13 board, with a new piece at the center, the Flag (the black piece in the next diagram), with this initial setup:
- Movement and capture as Lines of Action.
- If a piece moves to the uncaptured flag, or captures an opposition piece with the flag, he captures the flag and keeps it until captured.
- The object of the game is to take the flag to one's own home base (the colored dots in the diagram).
Here's a played match (* means the player captured the Flag).
Bill Joćo Bill Joćo
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1 d6-d7 j8-j7 14 g4-i4 k8-j9
2 c7-g7* c2-e4 15 f4-h4 h7-h9
3 d7-h7 e4:h7 16 j11:h9 j9:h9
4 g7-g4 i9-j9 17 h4-i5 h9-i10
5 l11-j11 h10-8 18 i4-i7 i10:i7*
6 e5-b8 g11-g8 19 i5:i7* j7-k8
7 k12:g8 b3-d3 20 j8 k9
8 g8-e6 h8-g7 21 j9 j10
9 b8-e5 g7:g4* 22 k10 resign
10 e6:g4* d3-g6
11 g3:g6 j9:g6
12 e5-e6 g6:g4*
13 e4:g4* k7-k8