Game: HexQuint |
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Created by Mats Winther, 2005-12-24
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version 1.0
8 variants
requires ZoG 2.0
Arrange 2-player
download 549 K
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HexQuint
is a new game and the goal is to achieve five-in-a-row; a quint (the
word 'quint', or 'quintuplet,' means "a combination of five of a
kind"). The game is played on an hexagonal board with a 5 square side.
Counters are dropped on the board, one by one. Between drops, and also
after all counters have been dropped, they can move one step in all
directions. An enemy counter is captured by sandwiching it between two
of one's own (so called interception-capture). Capture is not
mandatory. Note that it's admissible to make captures before all
counters have been dropped. Similar to Go-Moku, 'overlines' don't count
(i.e., 6-in-a-row, or more). Stalemating or reducing enemy stones to
zero also count as win, but this occurs rarely. Note! Three-times
repetition of a position, with the same player to move, loses. This is
to improve the play of the engine. In the dropping phase, if one
decides to capture an enemy counter, one should keep in mind that one
risks losing the initiative to the opponent. Remember to keep count of
how many pieces there remains to drop. |
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Download HexQuint now! (549 K)

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