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The John Tromp alternate scoring rule: each snake is worth
2x, where x is its length. |
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The "no weenies" alternate scoring rule: each snake is worth
x-n, where x is its length and n is a constant. |
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The "long straight snakes" alternate snake definition: ignore
the all-line restriction in the traditional definition of a snake. This would
completely change game play. As far as I know nobody has tried it yet. |
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The "loops bonus" rule: if you place a stone which forms a snake
in which all stones are adjacent to exactly two other snake-stones (i.e. a loop), you get to make another move. You might choose to
allow snake eggs as loops for this rule! |
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New game: a descendant of Squirm which allows you to move
stones... |