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SOLDIER - The soldier may:
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Move to
an orthogonal adjacent empty cell, but not backwards. |
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Capture a diagonal adjacent enemy
soldier.
Captures are mandatory. |
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Jump over an
(orthogonal or diagonal) adjacent
soldier (of either color), landing on the immediate next empty
cell.
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Jumps cannot be backwards, may be multiple and
do not capture. |
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If a soldier is on the middle row,
it may move/capture twice in the same turn. |
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KING - The King may:
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Move
like the soldier.. |
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Swap its position with a friendly soldier within moving range.
Swaps may be multiple. |
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Kings cannot
capture or be captured. |
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If two soldiers are placed on
opposite (orthogonal or diagonal) sides of the enemy King, the
King is placed on its
initial cell (and any piece there is removed from board) and a new
friendly soldier is dropped where the King was sandwiched. |
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GOAL - A player wins if
he places its King on the last row, or capture all enemy soldiers.
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