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      MOVE  - Each player, on
      each turn, must do one of the following things:
            
            
              
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          Drop a soldier into an empty cell; | 
               
              
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          Move a King or a soldier. | 
               
             
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          SOLDIER MOVE - A soldier
          moves to any adjacent empty cell (orthogonal or diagonal). | 
         
        
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          KING MOVE - A King jumps
          over an adjacent friendly soldier or King, into the immediate opposite
          empty cell (or over the edge). A jumped piece is removed. If it is a
          soldier, it can be dropped again on a later turn. If it is a King, it
          will be removed and will not return to the game!
            
            
              
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              After the first jump, the King
              must continue jumping while other jumps are available. It is not
              mandatory to maximize the number of jumps. | 
               
              
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              If a King jumps over the edge,
              it is removed from play and enters an end-zone and does not
              enter the game anymore. | 
               
             
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          GOAL - Wins the player that has two Kings on the end-zone. | 
         
       
      
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