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MOVE - Each player, on
each turn, must do one of the following things:
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Drop a soldier into an empty cell; |
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Move a King or a soldier. |
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SOLDIER MOVE - A soldier
moves to any adjacent empty cell (orthogonal or diagonal). |
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KING MOVE - A King jumps
over an adjacent friendly soldier or King, into the immediate opposite
empty cell (or over the edge). A jumped piece is removed. If it is a
soldier, it can be dropped again on a later turn. If it is a King, it
will be removed and will not return to the game!
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After the first jump, the King
must continue jumping while other jumps are available. It is not
mandatory to maximize the number of jumps. |
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If a King jumps over the edge,
it is removed from play and enters an end-zone and does not
enter the game anymore. |
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GOAL - Wins the player that has two Kings on the end-zone. |
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