RINGWORM
Copyright (c) 2009 Joćo Pedro Neto
The game starts at an empty 9x9 hexagonal board:
A ring is a shape of six hexagons of the same color around the same cell.
- MOVE - On his turn, the player drops his friendly stones. Players use the progressive sequence 134* moves
- When a Ring is made, the drop sequence stops and the moving player must burst it, i.e., it chooses one of its stones as a pivot and place the other five stones in a straight connected line starting at the pivot.
- Any stone occupying those line cells, friend of foe, is captured.
- A player continues his turn if a new Ring is produced (by bursting it)
- If two or more rings are made, the player must choose only one to burst.
- A player can pass his turn. After two consecutive passes, the game ends.
- GOAL - Wins the player with more stones.
Here's a sample game played by Joćo Neto and Bill Taylor (notation -> means a burst):
_________Joaox____________________Billo_________
1. -- -- -- q9 -- t6 u7 v8
2. q7 w7 u9 t10 r8 w9 x10 s9
3. v6 o7 q11 r12 q5 n12 y5 A5
4. t4 x4 m5 A7 o9..s9 p8->k3
5. o9..r10 q9->l4 l8 j6 o3 n10
6. m3 s7..s9 s7->n3 l6..m7 i7->n2
7. q9 t8 n4p6 n6->i1 p2..n4 p4->u9
8. w5 ln2n4 o3->t8 x8..v10 u9->p4
9. q7rn8o9 q9->v4 p1012mq11 p10->u5
10 tv3sw4 v4->q9 q11r10s9v10 s9->x4
11 s3 y3 m7 p12 gi5 f6 g7 i7->s7
12 m9u3r4s5 s5->C5 l6i5h6t4 k5>u5 s5>c5
13 xz6 xz8 w8->s3 l6p6s7## p6->z6 t6->y1 v6->A11
14 os13 pr14 p13->u7 y5 y7 o7 u9 v6->q11
15 t2 w7 A7 v10 p2 x6 y7 v8 x6->s11
16 k3 B8 n12 k9 y7y8w9A9 w9>r14 s9>i9
17 mq13 np14 p12->u7 m7 l8 p8 x10 p8>z8 x8>s3
18 resign
abcdefghijklmnopqrstuvwxyzABCDEFG
1. x . . . . . . . o
2. . x . . o . x . o .
3. . . x . x . o . o x .
4. . . . . . o . o . . . .
5. . . . o . . . . o . . o o
6. . . . . . x . o o o o . . .
7. . . . . . . . . . x o . x . .
8. . . . . . . . o o o o o . x . .
9. . . . . o o . . o x . . . . . . .
10 . . . . . . . o x o . . . . . .
11 . . . . . . . x . . . . o . .
12 . . . . . . x . o . . . . .
13 . . . . . . . o . . . . .
14 . . . . . . o . . . . .
15 . . . . . . . . . . .
16 . . . . . . . . . .
17 . . . . . . . . .
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