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PHOTON - On each turn, each player
introduces a Photon by one edge of the board.
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The Photon then fires across the board
(getting away from the edge) until it either encounters the
opposite edge of the board or another Photon of either
color. |
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When it stops, the photon changes colors from
all the orthogonal adjacent enemy Photons and all that are
directly adjacent in an orthogonal line (every line must start by
one of those enemy adjacent Photons). |
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In order to fire a Photon on the board in a
certain direction, there must be at least one empty cell.. |
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GOAL - Wins the player with more stones at
endgame. |
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