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SOLDIER - A soldier
slides diagonally forward any number of empty cells. |
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KING - A King slides diagonally
backwards any number of empty cells. |
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TURN - On each turn,
each player must do one of the following actions:
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Move a friendly piece |
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Swap a friendly King with a friendly
soldier, provided that they are adjacent and the King is in front
of the soldier. |
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IMPASSE - If a player
does not have a valid move, he must do one of the following things: (i)
remove one of his soldiers from the
board, or (ii) demote
one of his Kings to a soldier.
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After the impasse, it is the next
player's turn. So, each player can only apply the impasse rule
once for each turn. |
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This rule only applies at the
beginning of the turn. If a player makes a move which
deprives him of future moves, this does not entitle him to the
impasse. |
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PROMOTION - If a friendly soldier
moves into the player's last row, it will be promoted to a King and
the player must remove another friendly soldier from the board (using
checkers, this means that the removed soldier will be on top of the
promoted one).
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If there are two soldiers in the
last row (yes, it's possible), the player must immediately promote
one and remove the other. |
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If there is one soldier in the last
row, and no other soldiers on the board, then the soldier remains uncrowned. |
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DEMOTION - If a friendly King
moves into the player's first row, it will be demoted to a soldier. |
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GOAL -.Wins the player
that removes all, or all but one of his pieces. |