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DEFINITIONS
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BASES - The six
cells on the side of the board closest to each player is his base
entry row. |
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RINGS - The green dots on the
board. |
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GATES - The red dots on the
board. |
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LANES - The other cells. |
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TURN
- On each turn, a player may drop a stone off-board, or move a stone
already on board. |
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DROP
- Each player has a total of 18 stones
that start off-board. A player can drop one stone from the reserve
into an empty cell inside his base. |
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MOVE - A player may move any of
his stones on board any distance in any direction across an Open Route which includes:
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All unoccupied Lane cells |
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All unoccupied Gates |
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All Gates occupied by the moving player |
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His own Base Entry Row where unoccupied |
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A player may not move across any Ring
cells in a single move except his own Base entry row where
unoccupied (so, it will take two turns to move a stone from Lane
to Lane unless the player uses a Gate). |
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A player may move onto any unoccupied Grid space (Lane, Ring, or Gate) that is not secured by his
opponent. |
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A player may not move directly onto a Gate unless the move originates from a
cell directly
adjacent to that Gate.
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exception: A player may move directly onto either of his Base Gates from his Base in a single move, but does NOT receive a Bonus Move unless he also captured an opponent on that
move (check below what how to capture and how to get a
bonus move). |
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SECURITY -
A cell is secured when 3 or more Grid spaces adjacent to that cell are occupied by the same player (secured by "Proximity") and cannot be occupied by his opponent, but can be crossed by either player. A Gate may also be secured by "Triangulation".
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Triangulation is a special means to secure a Gate and
capture a stone in which any player that occupies any 4 of the 5 Gates of a Segmental Triangle secures the 5th gate of that triangle.
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exception: When a player secures the central Gate by Triangulation, the opposing player can nullify that security by occupying any 8 gates of the Grid; however, this does not affect security of the central gate by "Proximity". |
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CAPTURE -. Capture of a stone occurs when a player
secures a
cell while it is occupied by the opponent. The opponent's stone is removed from the game, and the player is awarded a Bonus Move. |
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BONUS MOVE - A Bonus Move is an additional move granted to a player in his turn when he captures an opponent
stone or moves onto any Gate from a position on the Grid.
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Only one Bonus Move can be earned in a single move even though one or more
stones are captured and a Gate occupied; however, there is no limit to the number of Bonus Moves that may be granted in succession during one turn. |
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GOAL
- Winning is by Alignment or Encirclement.
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Alignment occurs when one player occupies any 5 gates in a straight line (3 alternatives possible on Grid). |
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Encirclement occurs when one player occupies either the 6 Gates of the Outer Ring or the Middle Ring. |
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