Traditional Japan
The word Hasami means sandwiching. The game is played on a Shogi board (9x9 squares). Each player has 18 stones as shown in the initial setup.
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This type of capture is called custodian capture.
| An example
If it's Black turn, he may capture the white central stones by moving to [1]. The same happens to White, if he moves into [2]. |
There is an hexagonal variant for Hasami Shogi, called Take
(invented at 1984 by Mike
Woods), which is probably a better game.
Curiously, there is an old Roman game, called Latrunculi seemly very similar to Hasami Shogi, but the exact rules are not known.
A similar game is Mak-yek
played in Siam (and
Malaysia under the name Apit-sodok) with the same goal, on the same
board, but the 18 stones of each player are placed on the first and third
row. The moves are the same, but the capture is custodian and also by
intervention. Intervention capture is the opposite of custodian. If a stone
moves between two enemy stones, it captures both stones.
Another traditional game is Chiangmai Checkers from Thailand, where it is called Mhark Nheeb,
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Chikara
is a 2001 game
by Chris Huntoon which "is an attempt to 'modernize' Hasami-Shogi and make it
more appealing and challenging to contemporary players".
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The rules:
Object: Get 5 pawns in a line in any direction, within the 5 rows on your opponent's side of the board. A player may also win by reducing their opponent's pieces to 4 or less, thus making it impossible for their opponent to form a line of 5.
The pieces slide like Queens in Chess, i.e. any number of empty spaces up, down, left, right, or diagonally. A piece can also make a single jump in any direction over another piece of either color that is adjacent to it. The jumping piece lands on the other side. This is not a capture. The only capturing is achieved by sandwiching your opponent's pieces between yours along a row, column or diagonal. This is similar to Reversi, except that the pieces are removed from the board instead of flipped.