Copyright (c) ? V. R. Parton
This game is played on a 10x10 square board with the following setup:
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An example
Black's move. If he moves the single marked soldier to cell [1], white must capture it. Then, black must also capture that stone with the double marked soldier. Then the gfn at f4 must capture that one. At this point, Black wins by moving his gfn f8-e7, because the white gfn d6, must make the following capture sequence d6:f8:d10, landing on the promotion row and thus, loosing! |
A similar game is Chris Huntoon's Polarity.