FREEZE
Copyright (c) 2000 Gregory
K. Van Patten
This game is played on a 8x8 square
Toroidal board with the following setup:
Notice that on a Toroidal board, the
top row is connected to the bottom row, and the left column with the right
column. The empty set of cells are opposite to each other on this board.
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TURN - On each turn, each the
player can pass its turn, or make two things: capture and transform.
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Capture - he jumps one of his
soldiers orthogonally over an enemy piece (soldier of King),
capturing it.
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Capture is not mandatory. |
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The soldier that moved can
continue to capture, if other captures are available. |
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Kings do not capture but can be
captured. |
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Transform - After the
captures, the player changes each captured King for two soldiers
(usually, a King is a two soldier stack). For each captured
soldier, he transforms one enemy soldier on board by one enemy
King (usually placing one enemy soldier over another enemy soldier
on board). |
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GOAL - A player loses if he
cannot capture.
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An example Red's
turn. He can move his b1 soldier and jump over cell [1] and cell [2],
capturing one soldier and one King. That is equal to a total of 3
soldiers (1 King = 2 soldiers), that must be placed over 3 black soldier
on board. Usually is good to place them over soldiers that be make
multiple captures.
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