|
SOLDIERS
- The move and
capture rules for soldiers are the same as in Draughts. |
|
DRAGON
- The Dragon (herein
represented by stacks of 3 stones) move and capture like Kings in International
Checkers.
|
|
KINGS
- Both soldiers and Dragons promote on last row to International
Checkers Kings, with one exception:
|
Unless
there is no alternative, a capture may not end on the edge of
the board. |
|
|
CAPTURES
- Captures are mandatory, but the player can choose the capture
sequence. |
|
GOAL - Wins the player
that first achieves one of the following things:
|
Capture
or block all enemy pieces |
|
If
the game arrives at a position where nobody is able to capture
anything else, wins the one with more pieces (of either type).
|
If
this number is equal, the game is a draw. |
|
|