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SLIDE - Each stone may move
one or two cells forward (no
diagonals) or sideways to an empty cell.
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There are no captures in this game. |
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JUMPS - Each stone may jump forward, diagonally forward and sideways
over enemy stones, but only if the move starts on one of its first two
rows. |
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DEFLECT - If
the stone is adjacent to a stone directly ahead, then a stone may
move one cell diagonally forward and then sideways an arbitrary number of empty cells.
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Similarly, if a stone is has a stone to the left or right of it, then it may also move to
this stone (not capturing it!) and then forward an arbitrary number of empty cells. |
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The player may execute several deflector
moves in the same turn, using the same stone. |
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Deflector moves have priorities over any other moves. |
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GOAL - A player who fills the opposite two
rows wins. |
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