|
MOVE
- Both the soldier and the King move to any adjacent
diagonal empty cell. |
|
EXILE
- If a player can trap an enemy stone between two of his own stones,
on a diagonal line (both stones being adjacent to the trapped one),
then the player may pick the trapped stone and place it on any empty
cell where the stone could move by itself (that means, on a
checkered board, to place it on a square of the same color where it
was). |
|
FORTRESS
- This is the name of the center 3x3 board area. |
|
GOAL
- The first player to satisfy one of the following conditions, wins:
|
Place
his King on the center cell and
|
Place
four friendly stones on the 4 diagonal adjacent cells
(the X), or |
|
Place
four friendly stones on the 4 orthogonal adjacent cells
(the cross). |
|
|
|