- PHALANX - A straight line of 2 or
more adjacent friendly soldiers (never Kings).
- MOVE
- Soldier - moves diagonally forward
to an adjacent empty cell. If it reaches last row, it promotes to a King
- King - slides diagonally a straight
line of empty cells.
- Phalanx - moves diagonally forward
to an empty cell. All phalanx' soldiers move in the same
direction. The player may choose to move only part of the phalanx,
and so, splitting it.
- In the case of a phalanx reaches the last
row, the front soldier promotes to King and the others remain a
phalanx.
-
CAPTURE - Capture is mandatory.
The player can only move a piece, if it has no captures
available.
- Phalanx captures precedes single
piece's captures (either Soldier or King).
- If there are more than one capture
of the same type,
the player must choose the capture that maximizes number
of captured pieces (a King counts as one piece).
-
To capture, a phalanx can move
forward or backward (always diagonally). If the cell in front of
a phalanx is empty and the cell beyond is occupied by an
opponent's piece, the phalanx advances to that empty cell and
captures:
- that piece if it is a King or a
soldier which not belongs to an opposing phalanx on the same
line.
- an entire phalanx, if that piece
is the head of an opposing phalanx on the same line.
-
A single piece may capture both forward and backward and may
change direction as often as is required under the condition of
majority capture.
- A soldier that is the head of a
phalanx in a particular direction can never capture as a
piece in that direction (since phalanx capture comes first),
but it may capture on a perpendicular direction. The soldier
is then called isolated in the latter direction.
- A soldier can only start a
capture in a direction in which it is isolated. Once the
capture starts, the soldier remains isolated by definition for
the rest of the turn.
- If a soldier is isolated on a
particular line, and next to it on that line is a empty cell
followed by a cell occupied by an opponent's piece, then the
soldier captures the piece by making a one step approach onto
the empty cell (only that soldier is captured, not an entire
phalanx, if any). If it can proceed in a similar way in
another direction (including 180o turns), it must
do so, taking care beforehand to establish the route that
brings the maximum number of captured pieces. Kings count as
one piece.
- A King captures at any distance,
an opponent's piece, by sliding onto the last empty cell
before it. If it can proceed in a similar way in another
direction (including 180o turns), it must do so,
taking care beforehand to establish the route that brings
maximum number of captured pieces.
- Only after a multiple capture
has taken its complete course, the captured pieces are removed
from play.
- In the course of a multiple
capture a piece may visit the same cell more than once, but it
may not capture the same piece more than once.
- GOAL - Wins the player
that makes the last move (either by capturing all enemy stones, or by
blocking all the remaining pieces).
- The game ends in a draw after a
3-fold board repetition.
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