The 19th Portuguese Tournament
of Mathematical Games

On March 13, 2026, around 1850 students (aged 7 to 17) from all over Portugal joined in University of Aveiro to play six abstract games. The event was organized locally by Fábrica Centro Ciência Viva de Aveiro, and the Math Department of the University of  Aveiro. More information here.

The event occurred at the University campus:


The tournament preparation


The tournament during the morning

The Portuguese Tournament of Mathematical Games started months before in several hundreds of schools, scattered thru all Portugal, with local tournaments to find what students were the best players.

The games were the following:

The games were divided by students' age:

This meant 12 independent tournaments (a tournament per age per game). More information can be found at ludicum.org (in Portuguese).

Some pictures:


Cats and Dogs                                              Domineering                                               Quelhas        
 


Product                                                   Atari-Go                                                    Nex       





During the tournament (sorry for the low quality)

The best student of each tournament was selected to the afternoon's final. This last tournament decided the national winners.

The winners

1º Ciclo Gatos e Cães 1 Afonso Osório -- Colégio de S. João de Brito
    2 Duarte Andrade -- EB do B.º da Câmara
    3 Afonso Ferreira -- EB Prof. António Melo Machado, Arcos de Valdevez
1º Ciclo Dominório 1 Artem Svystunov -- EB1|PE|C de Santa Cruz
    2 Enzo Rocha -- EB da Sé
    3 Rodrigo Guerreiro -- Colégio de S. João de Brito
1º Ciclo Quelhas 1 Sofia Aleixo -- EB|PE Bartolomeu Perestrelo
    2 Guilherme Pinto -- EB Eira do Penedo – Soajo, Arcos de Valdevez
    3 Luka Rebelo -- EB da Rebelva
2º Ciclo Dominório 1 Diogo Pala -- EB de Matosinhos
    2 Francisco Brito -- EB 2,3/S de Arcos de Valdevez
    3 Mikka Wassormann -- EB Pedro Nunes de Alcácer do Sal
2º Ciclo Quelhas 1 Leonardo Neves -- EB2|3 do Caniço
    2 Luca Angel -- Colégio de Santa Maria
    3 Clara Montes -- Colégio Helen Keller
2º Ciclo Produto 1 Klaus Izidoro -- EB D. Dinis, Leiria
    2 Joaquim Pereira -- EB André de Resende
    3 Gabriel Cordeiro -- Colégio Teresiano de Braga
3º Ciclo Quelhas 1 Vitor Ferreira -- EB2|3 do Caniço
    2 Martim Oliveira -- ES da Lixa
    3 Yasmim Santos -- EB Jacinto Correia
3º Ciclo Produto 1 Henrique Caturra -- EB Ferreira de Castro
    2 João Gonçalves -- Colégio de Santa Doroteia
    3 Xavier Anes -- Colégio de S. João de Brito
3º Ciclo Atari-Go 1 Guilherme Pereira -- Colégio de S. João de Brito
    2 Tiago Figueira -- EBS|PE|C D. Lucinda Andrade
    3 João Cruz -- EB e Sec. À Beira Douro
Secundário Produto 1 Salvador Henriques -- Colégio de S. João de Brito
    2 Valeryi Barbalat -- ES Infanta D. Maria
    3 Marcos Nascimento -- ES de Mem Martins
Secundário Atari-Go 1 Rafael Cruz -- ES de Oliveira do Hospital
    2 Mateus Garanito -- EBS Padre Manuel Álvares - polo da Ribeira Brava
    3 Fabio Carvalho -- ES Ferreira Dias
Secundário Nex 1 Stanislav Beliqiev -- ES Sebastião da Gama
    2 Guilherme Maiato -- ES Leal da Câmara
    3 Leandro Moura -- EB e Sec. de Murça

Inventa o Teu Jogo ('Create Your Game', a board game design contest)

The winner of the best board game design was Afonso Oliveira with his game O Poço (The Well).

Acknowledgments

We wish to thank all the organizations that made this possible and also the wonderful people that work really hard to make this possible. Also to: Alda Carvalho, Jorge Nuno Silva, Luís Malheiro, Pedro Pombo, Isabel Correia, Miguel Cardoso, Carmen Marques, Jorge Costa, Sofia Simões, Cíntia Alves, Marta Condesso, Paulo Tavares, Regina Sousa, Nuno Gomes, Paulo Nunes, Carolina Magalhães, João Pedro Neto, and all the great professors and assistants that volunteer to help us with this wonderful event. A special thanks to Carlota Brazileiro for her tireless work helping low-vision and blind students playing these great games!